@inproceedings{ishigaki-etal-2023-audio,
title = "Audio Commentary System for Real-Time Racing Game Play",
author = "Ishigaki, Tatsuya and
Topi{\'c}, Goran and
Hamazono, Yumi and
Kobayashi, Ichiro and
Miyao, Yusuke and
Takamura, Hiroya",
editor = "Keet, C. Maria and
Lee, Hung-Yi and
Zarrie{\ss}, Sina",
booktitle = "Proceedings of the 16th International Natural Language Generation Conference: System Demonstrations",
month = sep,
year = "2023",
address = "Prague, Czechia",
publisher = "Association for Computational Linguistics",
url = "https://aclanthology.org/2023.inlg-demos.4/",
pages = "9--10",
abstract = "Live commentaries are essential for enhancing spectators' enjoyment and understanding during sports events or e-sports streams. We introduce a live audio commentator system designed specifically for a racing game, driven by the high demand in the e-sports field. While a player is playing a racing game, our system tracks real-time user play data including speed and steer rotations, and generates commentary to accompany the live stream. Human evaluation suggested that generated commentary enhances enjoyment and understanding of races compared to streams without commentary. Incorporating additional modules to improve diversity and detect irregular events, such as course-outs and collisions, further increases the preference for the output commentaries."
}
<?xml version="1.0" encoding="UTF-8"?>
<modsCollection xmlns="http://www.loc.gov/mods/v3">
<mods ID="ishigaki-etal-2023-audio">
<titleInfo>
<title>Audio Commentary System for Real-Time Racing Game Play</title>
</titleInfo>
<name type="personal">
<namePart type="given">Tatsuya</namePart>
<namePart type="family">Ishigaki</namePart>
<role>
<roleTerm authority="marcrelator" type="text">author</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Goran</namePart>
<namePart type="family">Topić</namePart>
<role>
<roleTerm authority="marcrelator" type="text">author</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Yumi</namePart>
<namePart type="family">Hamazono</namePart>
<role>
<roleTerm authority="marcrelator" type="text">author</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Ichiro</namePart>
<namePart type="family">Kobayashi</namePart>
<role>
<roleTerm authority="marcrelator" type="text">author</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Yusuke</namePart>
<namePart type="family">Miyao</namePart>
<role>
<roleTerm authority="marcrelator" type="text">author</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Hiroya</namePart>
<namePart type="family">Takamura</namePart>
<role>
<roleTerm authority="marcrelator" type="text">author</roleTerm>
</role>
</name>
<originInfo>
<dateIssued>2023-09</dateIssued>
</originInfo>
<typeOfResource>text</typeOfResource>
<relatedItem type="host">
<titleInfo>
<title>Proceedings of the 16th International Natural Language Generation Conference: System Demonstrations</title>
</titleInfo>
<name type="personal">
<namePart type="given">C</namePart>
<namePart type="given">Maria</namePart>
<namePart type="family">Keet</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Hung-Yi</namePart>
<namePart type="family">Lee</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<name type="personal">
<namePart type="given">Sina</namePart>
<namePart type="family">Zarrieß</namePart>
<role>
<roleTerm authority="marcrelator" type="text">editor</roleTerm>
</role>
</name>
<originInfo>
<publisher>Association for Computational Linguistics</publisher>
<place>
<placeTerm type="text">Prague, Czechia</placeTerm>
</place>
</originInfo>
<genre authority="marcgt">conference publication</genre>
</relatedItem>
<abstract>Live commentaries are essential for enhancing spectators’ enjoyment and understanding during sports events or e-sports streams. We introduce a live audio commentator system designed specifically for a racing game, driven by the high demand in the e-sports field. While a player is playing a racing game, our system tracks real-time user play data including speed and steer rotations, and generates commentary to accompany the live stream. Human evaluation suggested that generated commentary enhances enjoyment and understanding of races compared to streams without commentary. Incorporating additional modules to improve diversity and detect irregular events, such as course-outs and collisions, further increases the preference for the output commentaries.</abstract>
<identifier type="citekey">ishigaki-etal-2023-audio</identifier>
<location>
<url>https://aclanthology.org/2023.inlg-demos.4/</url>
</location>
<part>
<date>2023-09</date>
<extent unit="page">
<start>9</start>
<end>10</end>
</extent>
</part>
</mods>
</modsCollection>
%0 Conference Proceedings
%T Audio Commentary System for Real-Time Racing Game Play
%A Ishigaki, Tatsuya
%A Topić, Goran
%A Hamazono, Yumi
%A Kobayashi, Ichiro
%A Miyao, Yusuke
%A Takamura, Hiroya
%Y Keet, C. Maria
%Y Lee, Hung-Yi
%Y Zarrieß, Sina
%S Proceedings of the 16th International Natural Language Generation Conference: System Demonstrations
%D 2023
%8 September
%I Association for Computational Linguistics
%C Prague, Czechia
%F ishigaki-etal-2023-audio
%X Live commentaries are essential for enhancing spectators’ enjoyment and understanding during sports events or e-sports streams. We introduce a live audio commentator system designed specifically for a racing game, driven by the high demand in the e-sports field. While a player is playing a racing game, our system tracks real-time user play data including speed and steer rotations, and generates commentary to accompany the live stream. Human evaluation suggested that generated commentary enhances enjoyment and understanding of races compared to streams without commentary. Incorporating additional modules to improve diversity and detect irregular events, such as course-outs and collisions, further increases the preference for the output commentaries.
%U https://aclanthology.org/2023.inlg-demos.4/
%P 9-10
Markdown (Informal)
[Audio Commentary System for Real-Time Racing Game Play](https://aclanthology.org/2023.inlg-demos.4/) (Ishigaki et al., INLG-SIGDIAL 2023)
ACL
- Tatsuya Ishigaki, Goran Topić, Yumi Hamazono, Ichiro Kobayashi, Yusuke Miyao, and Hiroya Takamura. 2023. Audio Commentary System for Real-Time Racing Game Play. In Proceedings of the 16th International Natural Language Generation Conference: System Demonstrations, pages 9–10, Prague, Czechia. Association for Computational Linguistics.