@inproceedings{uehara-2024-enhancing,
title = "Enhancing Role-Playing Capabilities in Persona Dialogue Systems through Corpus Construction and Evaluation Methods",
author = "Uehara, Ryuichi",
editor = "Inoue, Koji and
Fu, Yahui and
Axelsson, Agnes and
Ohashi, Atsumoto and
Madureira, Brielen and
Zenimoto, Yuki and
Mohapatra, Biswesh and
Stricker, Armand and
Khosla, Sopan",
booktitle = "Proceedings of the 20th Workshop of Young Researchers' Roundtable on Spoken Dialogue Systems",
month = sep,
year = "2024",
address = "Kyoto, Japan",
publisher = "Association for Computational Linguistics",
url = "https://aclanthology.org/2024.yrrsds-1.27/",
pages = "73--75",
abstract = "My research interest involves persona dialogue systems, which use the profile information of a character or real person, called a persona, and responds accordingly. Persona dialogue systems can improve the consistency of the system`s responses, users' trust, and user enjoyment. My current research focuses on persona dialogue systems, especially dialogue agents that role-play as fictional characters. The first task involves obtaining the dialogue and personas of novel characters and building a dialogue corpus. The second task involves evaluating whether the dialogue agent`s responses are character-like relative to the context. The goal of these studies is to allow dialogue agents to generate responses that are more character-like."
}
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<abstract>My research interest involves persona dialogue systems, which use the profile information of a character or real person, called a persona, and responds accordingly. Persona dialogue systems can improve the consistency of the system‘s responses, users’ trust, and user enjoyment. My current research focuses on persona dialogue systems, especially dialogue agents that role-play as fictional characters. The first task involves obtaining the dialogue and personas of novel characters and building a dialogue corpus. The second task involves evaluating whether the dialogue agent‘s responses are character-like relative to the context. The goal of these studies is to allow dialogue agents to generate responses that are more character-like.</abstract>
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%0 Conference Proceedings
%T Enhancing Role-Playing Capabilities in Persona Dialogue Systems through Corpus Construction and Evaluation Methods
%A Uehara, Ryuichi
%Y Inoue, Koji
%Y Fu, Yahui
%Y Axelsson, Agnes
%Y Ohashi, Atsumoto
%Y Madureira, Brielen
%Y Zenimoto, Yuki
%Y Mohapatra, Biswesh
%Y Stricker, Armand
%Y Khosla, Sopan
%S Proceedings of the 20th Workshop of Young Researchers’ Roundtable on Spoken Dialogue Systems
%D 2024
%8 September
%I Association for Computational Linguistics
%C Kyoto, Japan
%F uehara-2024-enhancing
%X My research interest involves persona dialogue systems, which use the profile information of a character or real person, called a persona, and responds accordingly. Persona dialogue systems can improve the consistency of the system‘s responses, users’ trust, and user enjoyment. My current research focuses on persona dialogue systems, especially dialogue agents that role-play as fictional characters. The first task involves obtaining the dialogue and personas of novel characters and building a dialogue corpus. The second task involves evaluating whether the dialogue agent‘s responses are character-like relative to the context. The goal of these studies is to allow dialogue agents to generate responses that are more character-like.
%U https://aclanthology.org/2024.yrrsds-1.27/
%P 73-75
Markdown (Informal)
[Enhancing Role-Playing Capabilities in Persona Dialogue Systems through Corpus Construction and Evaluation Methods](https://aclanthology.org/2024.yrrsds-1.27/) (Uehara, YRRSDS 2024)
ACL