Recent advances in tabular question answering (QA) with large language models are constrained in their coverage and only answer questions over a single table. However, real-world queries are complex in nature, often over multiple tables in a relational database or web page. Single table questions do not involve common table operations such as set operations, Cartesian products (joins), or nested queries. Furthermore, multi-table operations often result in a tabular output, which necessitates table generation capabilities of tabular QA models. To fill this gap, we propose a new task of answering questions over multiple tables. Our model, MultiTabQA, not only answers questions over multiple tables, but also generalizes to generate tabular answers. To enable effective training, we build a pre-training dataset comprising of 132,645 SQL queries and tabular answers. Further, we evaluate the generated tables by introducing table-specific metrics of varying strictness assessing various levels of granularity of the table structure. MultiTabQA outperforms state-of-the-art single table QA models adapted to a multi-table QA setting by finetuning on three datasets: Spider, Atis and GeoQuery.
In open-domain question answering, due to the ambiguity of questions, multiple plausible answers may exist. To provide feasible answers to an ambiguous question,one approach is to directly predict all valid answers, but this can struggle with balancing relevance and diversity. An alternative is to gather candidate answers and aggregate them, but this method can be computationally costly and may neglect dependencies among answers. In this paper, we present AmbigPrompt to address the imperfections of existing approaches to answering ambiguous questions. Specifically, we integrate an answering model with a prompting model in an iterative manner. The prompting model adaptively tracks the reading process and progressively triggers the answering model to compose distinct and relevant answers. Additionally, we develop a task-specific post-pretraining approach for both the answering model and the prompting model, which greatly improves the performance of our framework. Empirical studies on two commonly-used open benchmarks show that AmbigPrompt achieves state-of-the-art or competitive results while using less memory and having a lower inference latency than competing approaches. Additionally, AmbigPrompt also performs well in low-resource settings.
Few-shot named entity recognition (NER) has shown remarkable progress in identifying entities in low-resource domains. However, few-shot NER methods still struggle with out-of-domain (OOD) examples due to their reliance on manual labeling for the target domain. To address this limitation, recent studies enable generalization to an unseen target domain with only a few labeled examples using data augmentation techniques. Two important challenges remain: First, augmentation is limited to the training data, resulting in minimal overlap between the generated data and OOD examples. Second, knowledge transfer is implicit and insufficient, severely hindering model generalizability and the integration of knowledge from the source domain. In this paper, we propose a framework, prompt learning with type-related features (PLTR), to address these challenges. To identify useful knowledge in the source domain and enhance knowledge transfer, PLTR automatically extracts entity type-related features (TRFs) based on mutual information criteria. To bridge the gap between training and OOD data, PLTR generates a unique prompt for each unseen example by selecting relevant TRFs. We show that PLTR achieves significant performance improvements on in-domain and cross-domain datasets. The use of PLTR facilitates model adaptation and increases representation similarities between the source and unseen domains.
Retrieval-enhanced methods have become a primary approach in fact verification (FV); it requires reasoning over multiple retrieved pieces of evidence to verify the integrity of a claim. To retrieve evidence, existing work often employs off-the-shelf retrieval models whose design is based on the probability ranking principle. We argue that, rather than relevance, for FV we need to focus on the utility that a claim verifier derives from the retrieved evidence. We introduce the feedback-based evidence retriever (FER) that optimizes the evidence retrieval process by incorporating feedback from the claim verifier. As a feedback signal we use the divergence in utility between how effectively the verifier utilizes the retrieved evidence and the ground-truth evidence to produce the final claim label. Empirical studies demonstrate the superiority of FER over prevailing baselines.
Writers such as journalists often use automatic tools to find relevant content to include in their narratives. In this paper, we focus on supporting writers in the news domain to develop event-centric narratives. Given an incomplete narrative that specifies a main event and a context, we aim to retrieve news articles that discuss relevant events that would enable the continuation of the narrative. We formally define this task and propose a retrieval dataset construction procedure that relies on existing news articles to simulate incomplete narratives and relevant articles. Experiments on two datasets derived from this procedure show that state-of-the-art lexical and semantic rankers are not sufficient for this task. We show that combining those with a ranker that ranks articles by reverse chronological order outperforms those rankers alone. We also perform an in-depth quantitative and qualitative analysis of the results that sheds light on the characteristics of this task.
Conversational dialogue systems (CDSs) are hard to evaluate due to the complexity of natural language. Automatic evaluation of dialogues often shows insufficient correlation with human judgements. Human evaluation is reliable but labor-intensive. We introduce a human-machine collaborative framework, HMCEval, that can guarantee reliability of the evaluation outcomes with reduced human effort. HMCEval casts dialogue evaluation as a sample assignment problem, where we need to decide to assign a sample to a human or a machine for evaluation. HMCEval includes a model confidence estimation module to estimate the confidence of the predicted sample assignment, and a human effort estimation module to estimate the human effort should the sample be assigned to human evaluation, as well as a sample assignment execution module that finds the optimum assignment solution based on the estimated confidence and effort. We assess the performance of HMCEval on the task of evaluating malevolence in dialogues. The experimental results show that HMCEval achieves around 99% evaluation accuracy with half of the human effort spared, showing that HMCEval provides reliable evaluation outcomes while reducing human effort by a large amount.
Conversational Question Simplification (CQS) aims to simplify self-contained questions into conversational ones by incorporating some conversational characteristics, e.g., anaphora and ellipsis. Existing maximum likelihood estimation based methods often get trapped in easily learned tokens as all tokens are treated equally during training. In this work, we introduce a Reinforcement Iterative Sequence Editing (RISE) framework that optimizes the minimum Levenshtein distance through explicit editing actions. RISE is able to pay attention to tokens that are related to conversational characteristics. To train RISE, we devise an Iterative Reinforce Training (IRT) algorithm with a Dynamic Programming based Sampling (DPS) process to improve exploration. Experimental results on two benchmark datasets show that RISE significantly outperforms state-of-the-art methods and generalizes well on unseen data.
Reinforcement learning methods have emerged as a popular choice for training an efficient and effective dialogue policy. However, these methods suffer from sparse and unstable reward signals returned by a user simulator only when a dialogue finishes. Besides, the reward signal is manually designed by human experts, which requires domain knowledge. Recently, a number of adversarial learning methods have been proposed to learn the reward function together with the dialogue policy. However, to alternatively update the dialogue policy and the reward model on the fly, we are limited to policy-gradient-based algorithms, such as REINFORCE and PPO. Moreover, the alternating training of a dialogue agent and the reward model can easily get stuck in local optima or result in mode collapse. To overcome the listed issues, we propose to decompose the adversarial training into two steps. First, we train the discriminator with an auxiliary dialogue generator and then incorporate a derived reward model into a common reinforcement learning method to guide the dialogue policy learning. This approach is applicable to both on-policy and off-policy reinforcement learning methods. Based on our extensive experimentation, we can conclude the proposed method: (1) achieves a remarkable task success rate using both on-policy and off-policy reinforcement learning methods; and (2) has potential to transfer knowledge from existing domains to a new domain.
Dialogue policy learning for task-oriented dialogue systems has enjoyed great progress recently mostly through employing reinforcement learning methods. However, these approaches have become very sophisticated. It is time to re-evaluate it. Are we really making progress developing dialogue agents only based on reinforcement learning? We demonstrate how (1) traditional supervised learning together with (2) a simulator-free adversarial learning method can be used to achieve performance comparable to state-of-the-art reinforcement learning-based methods. First, we introduce a simple dialogue action decoder to predict the appropriate actions. Then, the traditional multi-label classification solution for dialogue policy learning is extended by adding dense layers to improve the dialogue agent performance. Finally, we employ the Gumbel-Softmax estimator to alternatively train the dialogue agent and the dialogue reward model without using reinforcement learning. Based on our extensive experimentation, we can conclude the proposed methods can achieve more stable and higher performance with fewer efforts, such as the domain knowledge required to design a user simulator and the intractable parameter tuning in reinforcement learning. Our main goal is not to beat RL with supervised learning, but to demonstrate the value of rethinking the role of reinforcement learning and supervised learning in optimizing task-oriented dialogue systems.
Entities can be found in various text genres, ranging from tweets and web pages to user queries submitted to web search engines. Existing research either considers all entities in the text equally important, or heuristics are used to measure their salience. We believe that a key reason for the relatively limited work on entity salience is the lack of appropriate datasets. To support research on entity salience, we present a new dataset, the WikiNews Salience dataset (WN-Salience), which can be used to benchmark tasks such as entity salience detection and salient entity linking. WN-Salience is built on top of Wikinews, a Wikimedia project whose mission is to present reliable news articles. Entities in Wikinews articles are identified by the authors of the articles and are linked to Wikinews categories when they are salient or to Wikipedia pages otherwise. The dataset is built automatically, and consists of approximately 7,000 news articles, and 90,000 in-text entity annotations. We compare the WN-Salience dataset against existing datasets on the task and analyze their differences. Furthermore, we conduct experiments on entity salience detection; the results demonstrate that WN-Salience is a challenging testbed that is complementary to existing ones.
Diversity is a long-studied topic in information retrieval that usually refers to the requirement that retrieved results should be non-repetitive and cover different aspects. In a conversational setting, an additional dimension of diversity matters: an engaging response generation system should be able to output responses that are diverse and interesting. Sequence-to-sequence (Seq2Seq) models have been shown to be very effective for response generation. However, dialogue responses generated by Seq2Seq models tend to have low diversity. In this paper, we review known sources and existing approaches to this low-diversity problem. We also identify a source of low diversity that has been little studied so far, namely model over-confidence. We sketch several directions for tackling model over-confidence and, hence, the low-diversity problem, including confidence penalties and label smoothing.
This paper presents an overview of the Multilingual Question Answering evaluation campaigns which have been organized at CLEF (Cross Language Evaluation Forum) since 2003. Over the years, the competition has registered a steady increment in the number of participants and languages involved. In fact, from the original eight groups which participated in 2003 QA track, the number of competitors in 2005 rose to twenty-four. Also, the performances of the systems have steadily improved, and the average of the best performances in the 2005 saw an increase of 10% with respect to the previous year.